Redshift error logging is now enabled with ZBrush in order to better facilitate solution of issues. Control-W can still be used to assign a polygroup the same way it does on Windows. The polygrouping functionality has now been removed from the shortcut entirely. Previously this key could be used to assign a polygroup, but the shutdown would occur at the same time. To avoid conflicts with UI functionality on macOS, CMD-W now initiates a program shutdown. When “Dynamic” is active it will use the newer behavior allowing the Gizmo manipulator to determine the center. Please note that just as before this specific action is only possible if the mesh has not been rotated off-axis. The classic behavior for Local Symmetry mode for Local Symmetry to simultaneously scale separate meshes uniformly from center has been restored and can be activated by disabling the “Dynamic” toggle on the Local Symmetry (L.Sym) UI button. Rendering options have been made available to users through the Render > Redshift menu. 在 macOS 上使用 Subtool Master Multi-Append 或 Multi-Insert 函数时出错Īdjusted “Dynamic Sym” to add a macro in the Macros menu which can be hotkeyed and used to toggle Dynamic Symmetry mode on or off. 未安装Redshift时生成Vector Displacement Map时出现Redshift相关错误信息 Some image formats would not import on macOS if the image was over a certain size. Some missing functions restored to ZModelerĮrror when using the Subtool Master Multi-Append or Multi-Insert functions on macOSīasicMaterial2 restored to Default Materials Text3D & Vector Shapes plugin now works as expected on macOS Redshift related error message when generating Vector Displacement Map when Redshift is not installed Space Mouse now works again on Apple Silicon devices running in native mode
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